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		<title>Curved pressure springs in SolidWorks</title>
		<link>http://youngdutchdesign.com/curved-pressure-springs-in-solidworks</link>
		<comments>http://youngdutchdesign.com/curved-pressure-springs-in-solidworks#comments</comments>
		<pubDate>Wed, 13 May 2009 20:15:50 +0000</pubDate>
		<dc:creator>Crispijn</dc:creator>
				<category><![CDATA[SolidWorks]]></category>
		<category><![CDATA[WordPress]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[springs]]></category>
		<category><![CDATA[Top down]]></category>

		<guid isPermaLink="false">http://youngdutchdesign.com/?p=1358</guid>
		<description><![CDATA[You can also create a curved or tapered pressure spring like the example here on the right. This tuotorial will show you how to create this kind of springs. Create the contour First you&#8217;ll need to sketch something like this on the front plane. Please note that all the dimension lines are centre lines and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1395" title="screenshot105" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot105.jpeg" alt="screenshot105" width="200" height="207" />You can also create a curved or tapered pressure spring like the example here on the right. This tuotorial will show you how to create this kind of springs.</p>
<p><span id="more-1358"></span><br />
<!--index--></p>
<h2>Create the contour</h2>
<p>First you&#8217;ll need to sketch something like this on the front plane. Please note that all the dimension lines are centre lines and the poly line is not. The vertical line is our axis in the next step.</p>
<p class="note">You can also add this sketch is a part that you have inserted like I described in the previous article about springs <a href="http://youngdutchdesign.com/pressuresprings-in-solidworks">Pressure springs in SolidWorks</a>.</p>
<p><img class="alignnone size-full wp-image-1396" title="screenshot93" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot93.jpeg" alt="screenshot93" width="312" height="350" /></p>
<p>For the next step you&#8217;ll need the surfaces toolbar. If you don&#8217;t see this toolbar in your interface you can add this by right clicking on a empty space in the upper command bar and select the surfaces tool bar.</p>
<p><img class="alignnone size-full wp-image-1400" title="screenshot94" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot94.jpeg" alt="screenshot94" width="241" height="73" /></p>
<p>Add a Revolved Surface to the sketch.</p>
<p><img class="alignnone size-full wp-image-1401" title="screenshot95" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot95.jpeg" alt="screenshot95" width="341" height="227" /></p>
<p>Line 1 is the centre line we&#8217;ve defined in the sketch.</p>
<p><img class="alignnone size-full wp-image-1402" title="screenshot96" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot96.jpeg" alt="screenshot96" width="321" height="251" /></p>
<p>This is what we have now</p>
<p><img class="alignnone size-full wp-image-1403" title="screenshot97" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot97.jpeg" alt="screenshot97" width="414" height="479" /></p>
<h2>Create the path</h2>
<p>Add another sketch on the front plane (or the same plane you&#8217;ve created the first sketch).</p>
<p><img class="alignnone size-full wp-image-1404" title="screenshot98" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot98.jpeg" alt="screenshot98" width="455" height="268" /></p>
<p>Draw a simple line in this sketch from top do bottom.</p>
<p><img class="alignnone size-full wp-image-1405" title="screenshot99" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot99.jpeg" alt="screenshot99" width="465" height="465" /></p>
<p>Add another sketch on the front plane an this one contains a horizontal line. The length of this line is not important, as long as it intersects the cup we&#8217;ve already made with the revolved surface.</p>
<p><img class="alignnone size-full wp-image-1406" title="screenshot100" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot100.jpeg" alt="screenshot100" width="474" height="169" /></p>
<p>Now we need a surface sweep. Select this feature in the surface toolbar. Sketch 2 is the rotation axis, Sketch 3 is the profile that needs to be swept. Choose in the options &#8216;Twist Along Path&#8217; and specify the turns.</p>
<p><img class="alignnone size-full wp-image-1407" title="screenshot101" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot101.jpeg" alt="screenshot101" width="600" height="388" /></p>
<p>This is what we have at the moment. Two surfaces that are totally a mess, but there is a logic behind these two surfaces. The first one is the contour of the spring and the second one is the path of the spring.</p>
<p><img class="alignnone size-full wp-image-1408" title="screenshot102" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot102.jpeg" alt="screenshot102" width="369" height="267" /></p>
<h2>Project path on contour</h2>
<p>We&#8217;re almost done and we&#8217;re up to the point were the magic happens. Now we need to project the path of the spring on the contour. Select the two surfaces.</p>
<p><img class="alignnone size-full wp-image-1409" title="screenshot114" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot114.jpeg" alt="screenshot114" width="471" height="358" /></p>
<p>And choose &#8216;Intersection Curve&#8217; and select the contour (cup) and the inner line of the path.</p>
<p><img class="alignnone size-full wp-image-1492" title="screenshot.157" src="http://youngdutchdesign.com/wp-content/uploads/2009/06/screenshot.157.jpeg" alt="screenshot.157" width="392" height="371" /></p>
<p>You&#8217;ll get a curved 3D sketch that looks like this. Select the two surfaces and hide them for a better overview.</p>
<p><img class="alignnone size-full wp-image-1411" title="screenshot116" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot116.jpeg" alt="screenshot116" width="224" height="196" /><img class="alignnone size-full wp-image-1410" title="screenshot119" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot119.jpeg" alt="screenshot119" width="219" height="247" /></p>
<h3>Create the profile</h3>
<p>Create a sketch on the front plane and draw the profile of the spring.</p>
<p><img class="alignnone size-full wp-image-1412" title="screenshot121" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot121.jpeg" alt="screenshot121" width="442" height="161" /></p>
<p>Make sure that the centre of the circle is pierced by the 3D sketch.</p>
<p><img class="alignnone size-full wp-image-1413" title="screenshot104" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot104.jpeg" alt="screenshot104" width="221" height="140" /></p>
<p>At last we&#8217;ve got to add a swept boss/base to these two sketches.</p>
<p><img class="alignnone size-full wp-image-1414" title="screenshot122" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot122.jpeg" alt="screenshot122" width="377" height="185" /></p>
<p>Define the profile and the path and you&#8217;ll have a tapered or curved pressure spring!</p>
<p><img class="alignnone size-full wp-image-1415" title="screenshot123" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot123.jpeg" alt="screenshot123" width="474" height="289" /></p>
<h2>The result</h2>
<p><img class="alignnone size-full wp-image-1416" title="screenshot1051" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot1051.jpeg" alt="screenshot1051" width="400" height="414" /></p>
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		<item>
		<title>Pressure Springs in SolidWorks</title>
		<link>http://youngdutchdesign.com/pressuresprings-in-solidworks</link>
		<comments>http://youngdutchdesign.com/pressuresprings-in-solidworks#comments</comments>
		<pubDate>Mon, 11 May 2009 23:04:59 +0000</pubDate>
		<dc:creator>Crispijn</dc:creator>
				<category><![CDATA[SolidWorks]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[springs]]></category>
		<category><![CDATA[Top down]]></category>

		<guid isPermaLink="false">http://youngdutchdesign.com/?p=839</guid>
		<description><![CDATA[This tutorial is about how to make a cylinder pressure spring in SolidWorks. This spring is not static but dynamic. In this case I mean that the length of the coil is variable, but the amount of revolutions is not. A very realistic pressure spring which can be used for animations or other purposes. We&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1378" title="screenshot112" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot112.jpeg" alt="screenshot112" width="200" height="186" />This tutorial is about how to make a cylinder pressure spring in SolidWorks. This spring is not static but dynamic. In this case I mean that the length of the coil is variable, but the amount of revolutions is not. A very realistic pressure spring which can be used for animations or other purposes.</p>
<p><span id="more-839"></span></p>
<p>We&#8217;ll start with a shock absorber assembly without a spring. We&#8217;re going to add this part to the assembly.<img class="alignnone size-full wp-image-1360" title="screenshot61" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot61.jpeg" alt="screenshot61" width="600" height="209" /></p>
<p>Add a new part to the Assembly with the top down method in SolidWorks. Read more about this in the article <a href="http://youngdutchdesign.com/top-down-model…-in-solidworks">10. Top down modelling in SolidWorks.</a></p>
<p><img class="alignnone size-full wp-image-1364" title="screenshot62" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot62.jpeg" alt="screenshot62" width="514" height="207" /></p>
<p>Select the Assembly front plane to define your first sketch plane.</p>
<p><img class="alignnone size-full wp-image-1365" title="screenshot63" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot63.jpeg" alt="screenshot63" width="600" height="304" /></p>
<p>A new part is added to the feature tree and the rest of the parts are displayed as outlines. This means that the assembly is in the &#8216;edit part&#8217; mode.</p>
<p><img class="alignnone size-full wp-image-1366" title="screenshot64" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot64.jpg" alt="screenshot64" width="600" height="304" /></p>
<p>Draw a centre line trough the centre of the assembly. This is the rotation axis of the spring.</p>
<p><img class="alignnone size-full wp-image-1368" title="screenshot66" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot66.jpeg" alt="screenshot66" width="600" height="370" /></p>
<p>Add some dimensions to it. In this case I&#8217;ve added some extra length to the spring to flatten the outer ends of the spring. Make sure the smart dimensions points to the contact points of the spring.</p>
<p><img class="alignnone size-full wp-image-1369" title="screenshot68" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot68.jpeg" alt="screenshot68" width="600" height="383" /></p>
<p>Create a new sketch on the front plane.</p>
<p><img class="alignnone size-full wp-image-1370" title="screenshot69" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot69.jpeg" alt="screenshot69" width="600" height="461" /></p>
<p>Draw a circle on the sketch. This will be the contour of the material the spring is made of. Add a horizontal relation to the end of the centre line and the centre of the circle.</p>
<p><img class="alignnone size-full wp-image-1372" title="screenshot106" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot106.jpeg" alt="screenshot106" width="386" height="237" /></p>
<p>Now just add a Swept Boss/Base to these two sketches.</p>
<p><img class="alignnone size-full wp-image-1373" title="screenshot731" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot731.jpeg" alt="screenshot731" width="344" height="199" /></p>
<p>And put some attention to the options of this feature. Define the turns and the apply the modifications.</p>
<p><img class="alignnone size-full wp-image-1374" title="screenshot108" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot108.jpg" alt="screenshot108" width="378" height="327" /></p>
<p>Here you are, a top down pressure spring. Drag the piston to change the stroke of the shock absorber and hit the rebuild button. You&#8217;ll see that the spring is changing in length.</p>
<p><img class="alignnone size-full wp-image-1375" title="screenshot109" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot109.jpeg" alt="screenshot109" width="292" height="301" /><img class="alignnone size-full wp-image-1376" title="screenshot110" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot110.jpeg" alt="screenshot110" width="270" height="275" /></p>
<p>Just use the Cut Extrude feature to modify the outer ends of the spring!</p>
<p><img class="alignnone size-full wp-image-1377" title="screenshot111" src="http://youngdutchdesign.com/wp-content/uploads/2009/05/screenshot111.jpeg" alt="screenshot111" width="554" height="317" /></p>
<h2>The result</h2>
<p>This is how it looks like when you&#8217;re creating a animation of the assembly!</p>
<p><object width="300" height="226" data="http://vimeo.com/moogaloop.swf?clip_id=4519569&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4519569&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1" /></object></p>
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		</item>
		<item>
		<title>Rendering realistic chrome with SolidWorks</title>
		<link>http://youngdutchdesign.com/solidworks-rendering-realistic-chrome</link>
		<comments>http://youngdutchdesign.com/solidworks-rendering-realistic-chrome#comments</comments>
		<pubDate>Tue, 06 Jan 2009 09:11:16 +0000</pubDate>
		<dc:creator>Crispijn</dc:creator>
				<category><![CDATA[SolidWorks]]></category>
		<category><![CDATA[Materials]]></category>
		<category><![CDATA[Render]]></category>

		<guid isPermaLink="false">http://design.crispijnverkade.nl/?p=239</guid>
		<description><![CDATA[Starting with PhotoWorks, the render engine from SolidWorks that creates photo realistic images, was a really big step in the past. It was very tuff and time consuming process when you wanted to create a photo realistic image of a model you created. Nowadays, it&#8217;s very simple to create a image that look almost photo [...]]]></description>
			<content:encoded><![CDATA[<p>Starting with PhotoWorks, the render engine from SolidWorks that creates photo realistic images, was a really big step in the past. It was very tuff and time consuming process when you wanted to create a photo realistic image of a model you created. Nowadays, it&#8217;s very simple to create a image that look almost photo realistic but how can you make them 100% perfect?<br />
<img class="alignright size-full wp-image-371" style="float: right; border: 0px initial initial;" title="logo_target1" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_target1.jpg" alt="logo_target1" width="300" height="121" /><!--index--><br />
Note that this tutorial is only a detailed guideline. There are always different parameters such as model geometry, lights, material etc.</p>
<p><span id="more-239"></span></p>
<h2>Create your 3D model</h2>
<p><img class="size-full wp-image-357 alignright" title="logo_start1" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_start1.jpg" alt="logo_start1" width="300" height="160" />I&#8217;ll start with a render of a couple of steel balls also known as the witch is also used in the logo of this blog. I&#8217;m not showing how to model these, it&#8217;s just a standard modeling process.</p>
<p><strong>Tips:</strong></p>
<ul>
<li>Add a fillet over all the sharp edges (a custom curve is even better)</li>
<li>Make sure you have a small space between seperate</li>
</ul>
<h2>Add a camera</h2>
<p>Camera&#8217;s are great to create a nice view. You can play with the focus so you can make nice blurry effects.</p>
<p><img class="alignnone size-full wp-image-336" title="logo_camera" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_camera.jpg" alt="logo_camera" width="610" height="209" /></p>
<h2>Materials</h2>
<p>I&#8217;ll choose for the materials orange plastic and chromium plate for the balls. The cords are made of black low gloss plastic. To add these materials to the parts you&#8217;ve got to select the parts, and apply your appearance.  In this case its a three step process.</p>
<p><img class="alignnone size-full wp-image-360" title="logo_appearance" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_appearance.jpg" alt="logo_appearance" width="235" height="254" /> <img class="alignnone size-full wp-image-361" title="logo_appearance_list" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_appearance_list.jpg" alt="logo_appearance_list" width="190" height="224" /></p>
<p>The appearances are shown in the feature tree beneath the PhotoWorks tab.</p>
<h2>The first render</h2>
<p>When you don&#8217;t change anything in the PhotoWorks options and press the render button for the first time you will see something like this:</p>
<p><img class="size-full wp-image-358 alignnone" title="logo_render" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_render.jpg" alt="logo_render" width="235" height="254" /><img class="alignnone size-medium wp-image-337" title="logo_first_render" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_first_render-300x142.jpg" alt="logo_first_render" width="300" height="142" /></p>
<p>Uhr&#8230; Not perfect right? Go to the next step of this tutorial.</p>
<h2>Scene selection</h2>
<p><img class="size-medium wp-image-364 alignright" title="logo_scene_editor" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_scene_editor-265x300.jpg" alt="logo_scene_editor" width="265" height="300" /></p>
<p>When you&#8217;re rendering chrome it&#8217;s important to see that is chrome. Not only by the color, or the shine but chrome is like a mirror. It reflects the environment. So lets add an environment to our assembly. On this step you have to play with the scene. Some things witch influences the render:</p>
<ul>
<li><strong>Room tab:</strong> The floor offset</li>
<li><strong>Room tab: </strong>The floor rotation</li>
<li><strong>Environment tab:</strong> The reflection (amount of environment detail witch you will see in the products)</li>
<li><strong>Environment tab:</strong> The Diffuse Appearance Brightness (the higher, the lighter the products)</li>
</ul>
<p>In this case I&#8217;ve chosen the conference room because of its great light fall and not to much details in the room.</p>
<p><strong>Do mention the </strong><span style="text-decoration: line-through;"><strong>war</strong></span><strong> floor!</strong><br />
Occasionally when you&#8217;ve build up your model and start rendering the floor of the scene is cutting up your model.</p>
<p><img class="alignnone size-full wp-image-339" title="logo_floor_offset" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_floor_offset.jpg" alt="logo_floor_offset" width="610" height="201" /></p>
<h2>Variables</h2>
<p>To make a really sharp render you&#8217;ll have to set the PhotoWorks options. Go to &#8220;Document Properties&#8221; and set the &#8220;Anti-aliasing quality&#8221; very high.</p>
<p>Change the tab to Illumination. Enable indirect illumination. Here are to renders with this option on and off. Can you tell me where it&#8217;s on?</p>
<p><img class="alignnone size-full wp-image-369" title="logo_illu_off" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_illu_off.jpg" alt="logo_illu_off" width="300" height="177" /><img class="alignnone size-full wp-image-368" title="logo_illu_on" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_illu_on.jpg" alt="logo_illu_on" width="300" height="177" /></p>
<p>Yes&#8230; the image on the right is rendered witch indirect illumination on.</p>
<h2>Adjustments</h2>
<p>Now add some motion into the image. In this case I simply blurred the orange ball with Photoshop and here we are. A nice render with chrome balls.</p>
<p><img class="alignnone size-full wp-image-370" title="logo_endresult" src="http://youngdutchdesign.com/wp-content/uploads/2009/01/logo_endresult.jpg" alt="logo_endresult" width="610" height="246" /></p>
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